Mockups are an integral part of the development of many applications especially those for tablet and Smartphone applications. Today, you’ll be introduced to three ways to create these mockups quickly, efficiently, and at a nominal price – Websites Makeover LLC
You need something visual today that the customer can see and feel and understand the idea that you’re pitching to them however, you need have to have a functioning product to show them.
In many cases, a mockup is the only thing that you need. It used to be a mockup was a PowerPoint presentation showing slides of conceptualized screen pictures and data features. However as time went on the static displays were not convincing enough to have the stakeholders in new projects to commit of. The next step was to use simulations with stubs various parts of data to show how a particular application would look and feel. This idea went over well however, the time required to create such a simulation often would take weeks or even months.
Enter the mockup, a mockup allows you to show the key points of the application and the graphical elements required to show the aesthetic aspects as well as the functional ones. Mockups save time and lets the stakeholders to decide on what they need, want, and agreement between developers and client occurs with less waste in time and money.
Now mockups are an integral part of the development of many applications especially those for tablet and Smartphone applications. Today, you’ll be introduced to three ways to create these mockups quickly, efficiently, and at a nominal price.
When you finish reading this article, you will have a better idea on what type of mockup methodology you would care to use.
1. Use Software designed specifically for the creation of Mockups
One solution that the designers use for specialized software packages that allow Mockups be created on the computer screen and then feed directly the customer site to get stakeholder approval sign off on a project.
Such software packages such as Balsamic, UXPin, and Moqup these tools allow the development of a mockup to proceed in parallel with stakeholder negotiations or independently prior to the actual coding of an application occurs.
Both newbies and experts alike enjoy the feel and the speed at which these tools provide them in creating colorful mockups that demonstrate the functionality of the proposed application.
They allow for quick wireframing and are ideal for the creation of low fidelity wireframes in a very short period of time. It has been shown that low fidelity wire framing without color and distracting graphics shows the functionality of the proposed application avoiding objections the customer might have based on color or graphical element. This focuses the stakeholders’ attention on the product itself and the concepts to allow the design to meet the customer’s expectations and more importantly get their acceptance with less resistance.
These applications however can go much deeper within features such as collaboration, element libraries, and drag-and-drop capability.
This allows you to create a mockup almost as fast the design team brings back the customer specifications. This means a mockup can be ready and the entire mockup can be readied for delivery for customer approval in only days or a couple weeks at most.
2. Create You Mockup in a Graphical Package
Many who use graphical art packages such as Photoshop, Adobe Illustrator, or even sketch are dedicated to the belief that a beautiful graphics picture sells a package to a customer much quicker than a black and white computer mockup or one with minimal color and graphics. This belief in color and high definition images is the secret to winning applications. This may run counter to those who believe functionality should be.
Using these packages, you have unlimited capability in creating high-resolution pictures, animation, and graphical elements. This does result in highly beautiful and attractive presentations that can get a customer’s attention quickly and is very persuasive to getting stakeholders to sign off on a project’s design phase.
However, there are some drawbacks to this methodology. The first of which is that while the graphics in the presentation using Photoshop and the various other graphical packages you can purchase on the market today may not transfer cleanly to the platform or actual functionality of the final product.
Looking on the Internet today, you can find many beautiful and exciting WebPages that draw the eye and focus the attention to the key points on the page. However, if you look closely the functionality in many cases is rudimentary and uninspiring. This is due to the fact that the graphic images took precedence over operation and functionality of the webpage.
This then requires backtracking redesign and resubmission to the clients for approval. This correction loop can add weeks or even months to the development time and increase the overall cost of the project.